BF4 分隊作成コマンド by ProconRulz
BF4の分隊ってどれくらいあるか知ってますか?
実は32分隊(None分隊除く)まであるんです。(そりゃ32人全員がボッチ分隊作ったらそうなりますよね)
しかし、現実的に32番目の分隊を作成することは不可能に近いです。
Proconもコンソールからコマンドを送ってやらない限り対応していません。
ってなわけで誰でも好きな分隊を作成出来るコマンドを作ってみました。(需要なんて知らん)
JPLサーバーとDAsサーバーで使用出来るので試してみてね!
コマンド
コマンドは下記の分隊リストを参照し作成したい分隊キーを以下のようにチャットに入力します。
/csqd + 分隊キー
入力例 Whiskey分隊 /csqd23
※出撃中は使用できません。
分隊リスト
BF4の分隊リスト
分隊名 | 分隊キー |
None | 0 |
Alpha | 1 |
Bravo | 2 |
Charlie | 3 |
Delta | 4 |
Echo | 5 |
Foxtrot | 6 |
Golf | 7 |
Hotel | 8 |
India | 9 |
Juliet | 10 |
Kilo | 11 |
Lima | 12 |
Mike | 13 |
November | 14 |
Oscar | 15 |
Papa | 16 |
Quebec | 17 |
Romeo | 18 |
Sierra | 19 |
Tango | 20 |
Uniform | 21 |
Victor | 22 |
Whiskey | 23 |
Xray | 24 |
Yankee | 25 |
Zulu | 26 |
Haggard | 27 |
Sweetwater | 28 |
Preston | 29 |
Redford | 30 |
Faith | 31 |
Celeste | 32 |
コード
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 |
### Create Squad Ver.1.3 by DA-xx-V On Say;If %p% != Server; # Alpha If %text% == /csqd1;Exec admin.movePlayer %p% %ptk% 1 false;Set %player_created_sqaud% 1;Set %player_announce_sqaud% 1; # Bravo If %text% == /csqd2;Exec admin.movePlayer %p% %ptk% 2 false;Set %player_created_sqaud% 2;Set %player_announce_sqaud% 1; # Charlie If %text% == /csqd3;Exec admin.movePlayer %p% %ptk% 3 false;Set %player_created_sqaud% 3;Set %player_announce_sqaud% 1; # Delta If %text% == /csqd4;Exec admin.movePlayer %p% %ptk% 4 false;Set %player_created_sqaud% 4;Set %player_announce_sqaud% 1; # Echo If %text% == /csqd5;Exec admin.movePlayer %p% %ptk% 5 false;Set %player_created_sqaud% 5;Set %player_announce_sqaud% 1; # Foxtrot If %text% == /csqd6;Exec admin.movePlayer %p% %ptk% 6 false;Set %player_created_sqaud% 6;Set %player_announce_sqaud% 1; # Golf If %text% == /csqd7;Exec admin.movePlayer %p% %ptk% 7 false;Set %player_created_sqaud% 7;Set %player_announce_sqaud% 1; # Hotel If %text% == /csqd8;Exec admin.movePlayer %p% %ptk% 8 false;Set %player_created_sqaud% 8;Set %player_announce_sqaud% 1; # India If %text% == /csqd9;Exec admin.movePlayer %p% %ptk% 9 false;Set %player_created_sqaud% 9;Set %player_announce_sqaud% 1; # Juliet If %text% == /csqd10;Exec admin.movePlayer %p% %ptk% 10 false;Set %player_created_sqaud% 10;Set %player_announce_sqaud% 1; # Kilo If %text% == /csqd11;Exec admin.movePlayer %p% %ptk% 11 false;Set %player_created_sqaud% 11;Set %player_announce_sqaud% 1; # Lima If %text% == /csqd12;Exec admin.movePlayer %p% %ptk% 12 false;Set %player_created_sqaud% 12;Set %player_announce_sqaud% 1; # Mike If %text% == /csqd13;Exec admin.movePlayer %p% %ptk% 13 false;Set %player_created_sqaud% 13;Set %player_announce_sqaud% 1; # November If %text% == /csqd14;Exec admin.movePlayer %p% %ptk% 14 false;Set %player_created_sqaud% 14;Set %player_announce_sqaud% 1; # Oscar If %text% == /csqd15;Exec admin.movePlayer %p% %ptk% 15 false;Set %player_created_sqaud% 15;Set %player_announce_sqaud% 1; # Papa If %text% == /csqd16;Exec admin.movePlayer %p% %ptk% 16 false;Set %player_created_sqaud% 16;Set %player_announce_sqaud% 1; # Quebec If %text% == /csqd17;Exec admin.movePlayer %p% %ptk% 17 false;Set %player_created_sqaud% 17;Set %player_announce_sqaud% 1; # Romeo If %text% == /csqd18;Exec admin.movePlayer %p% %ptk% 18 false;Set %player_created_sqaud% 18;Set %player_announce_sqaud% 1; # Sierra If %text% == /csqd19;Exec admin.movePlayer %p% %ptk% 19 false;Set %player_created_sqaud% 19;Set %player_announce_sqaud% 1; # Tango If %text% == /csqd20;Exec admin.movePlayer %p% %ptk% 20 false;Set %player_created_sqaud% 20;Set %player_announce_sqaud% 1; # Uniform If %text% == /csqd21;Exec admin.movePlayer %p% %ptk% 21 false;Set %player_created_sqaud% 21;Set %player_announce_sqaud% 1; # Victor If %text% == /csqd22;Exec admin.movePlayer %p% %ptk% 22 false;Set %player_created_sqaud% 22;Set %player_announce_sqaud% 1; # Whiskey If %text% == /csqd23;Exec admin.movePlayer %p% %ptk% 23 false;Set %player_created_sqaud% 23;Set %player_announce_sqaud% 1; # Xray If %text% == /csqd24;Exec admin.movePlayer %p% %ptk% 24 false;Set %player_created_sqaud% 24;Set %player_announce_sqaud% 1; # Yankee If %text% == /csqd25;Exec admin.movePlayer %p% %ptk% 25 false;Set %player_created_sqaud% 25;Set %player_announce_sqaud% 1; # Zulu If %text% == /csqd26;Exec admin.movePlayer %p% %ptk% 26 false;Set %player_created_sqaud% 26;Set %player_announce_sqaud% 1; # Haggard If %text% == /csqd27;Exec admin.movePlayer %p% %ptk% 27 false;Set %player_created_sqaud% 27;Set %player_announce_sqaud% 1; # Sweetwater If %text% == /csqd28;Exec admin.movePlayer %p% %ptk% 28 false;Set %player_created_sqaud% 28;Set %player_announce_sqaud% 1; # Preston If %text% == /csqd29;Exec admin.movePlayer %p% %ptk% 29 false;Set %player_created_sqaud% 29;Set %player_announce_sqaud% 1; # Redford If %text% == /csqd30;Exec admin.movePlayer %p% %ptk% 30 false;Set %player_created_sqaud% 30;Set %player_announce_sqaud% 1; # Faith If %text% == /csqd31;Exec admin.movePlayer %p% %ptk% 31 false;Set %player_created_sqaud% 31;Set %player_announce_sqaud% 1; # Celeste If %text% == /csqd32;Exec admin.movePlayer %p% %ptk% 32 false;Set %player_created_sqaud% 32;Set %player_announce_sqaud% 1; On Say;If %p% != Server;If %player_announce_sqaud% == 1; If %psk% == %player_created_sqaud%;TeamSay %p%, created %ps% sqaud!;Set %player_announce_sqaud% 0; On Spawn;If %p% != Server;If %player_announce_sqaud% == 1; If %psk% == %player_created_sqaud%;TeamSay %p%, created %ps% sqaud!;Set %player_announce_sqaud% 0; |